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Sci-Fi Highway Concept

Created in Blender. Used this piece to test out the Noise and Stepped Interpolation F-Curve modifiers to achieve an intriguing motion for the array of hexagon shapes surrounding the highway. Finished the piece by rendering the layers separately and combining them with additional color correction, vector blur, atmospheric haze and glare nodes in the compositor.

Final render

Open GL viewport render

Highway section model

Highway section model